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N64 Playable

Star Wars: Shadows of the Empire (N64)

Game: Star Wars: Shadows of the Empire → (N64, 1996)

A static recompilation of the Nintendo 64 version, built with N64Recomp, for Windows 10 and 11. It targets the US 1.2 (Rev 2) release and checks the ROM by SHA-256; v64 and n64 byte orders are converted automatically. It includes modern and classic control schemes with rebindable keyboard, mouse, and gamepad, modern aiming with shot convergence and optional aim assist, an adjustable camera, and cheats. Optionally, if you copy the ILB*.WAV files from your PC installation into the Sdata folder, Leebo’s 31 communicator messages play with the PC voices, and the .SAN files from that version play its movies; without them it uses the ROM’s. The 0.9.6 zip (October 22), about 460 MB, also bundles two texture packs: the community V1 pack by interceptor427 and AI upscales, both loaded automatically and falling back to the original texture where no replacement exists. Still being worked on, per the project: flickering on the Steam Deck and freezes when switching to the Traditional control preset.

You needYour own US ROM of Star Wars: Shadows of the Empire (Rev 2, .z64; SHA-256 e7085e01…8642c), named sote.us.v1.2.z64 beside the executable. Optionally, the voice (ILB*.WAV) and movie (.SAN) files from your PC copy. Plus 64-bit Windows 10 or 11; the executable bundles SDL2 and the Visual C++ runtime.

How it gets to PC
Static recompilation
Console
Nintendo 64
Architecture
MIPS
Author
GTTeancum
Original studio
LucasArts
Year
1996
Stars
51
Last activity
2026-10-29 · 2 days ago
Latest version
0.9.7 · 2026-10-28
License
MIT
Language
C++
View repository ↗
mipswidescreenmods

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