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Super Mario Land 2: 6 Golden Coins

Game: Super Mario Land 2: 6 Golden Coins → (Game Boy, 1992)

A static recompilation of Super Mario Land 2: 6 Golden Coins (version 1.0) with the author’s own version of gb-recompiled and the recomp-ui launcher. One program carries two recompiled versions of the cartridge: the original Game Boy one and Super Mario Land 2 DX 1.8.1, toruzz’s color hack, which is applied to your ROM in memory at boot and runs as a Game Boy Color game, with Luigi and no slowdown; you pick it on the Mods page. Another optional mod adds adaptive widescreen (fit to window, 16:9, 21:9, or 32:9): the center is still the console’s picture and the margins are rebuilt from the level data, with an option to spawn enemies at the edge of what you see. It has save states and rewind by holding R. Since 0.2.0 (October 19), with Windows, Linux, and Android builds, it runs the console’s original boot ROM. Testing covers 6,500-frame routes in both versions, not a full playthrough. The repository and the download include the Super Mario Land 2 DX BPS patch. 59 of its last 100 commits list Claude as a co-author.

You needYour own Super Mario Land 2 - 6 Golden Coins (UE) ROM, version 1.0 (CRC32 D5EC24E4); the DX version is derived from it. Plus the Game Boy boot ROM (256 bytes) for the original version and the Game Boy Color one (2,304 bytes) for DX. 64-bit Windows, x86-64 Linux, or ARM64 Android.

How it gets to PC
Static recompilation
Console
Game Boy
Architecture
Sharp SM83
Author
mstan
Original studio
Nintendo R&D1
Year
1992
Stars
19
Last activity
2026-10-19 · 14 days ago
Latest version
v0.2.0 · 2026-10-19
Language
Python
View repository ↗
sm83mariowidescreenmodsai-assistedAndroid build

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