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Xbox 360 Playable

WWE 2K14 (wwe2k14-recomp)

Game: WWE 2K14 → (Xbox 360, 2013)

An unofficial static recompilation of the Xbox 360 version for 64-bit Windows and Linux, built with the ReXGlue SDK by the author of the WWE '13 port. A launcher finds or extracts your files, installs the title update and DLC, and checks every file before you play. Some shadow and lighting differences from the console remain, frame rates can dip on some systems, and integrated graphics aren’t well supported yet. All 2 of its commits list Claude as a co-author.

You needThe files from your own copy of WWE 2K14 for Xbox 360 (folder or ISO) and title update 1.0.3, which is required; DLC is optional. Plus 64-bit Windows 10 or 11 or Linux (glibc 2.38 or newer), an AVX2 CPU, a dedicated Vulkan graphics card, and about 10 GB of free space.

How it gets to PC
Static recompilation
Console
Xbox 360
Architecture
PowerPC
Author
PromethenDev
Original studio
Yuke’s
Year
2013
Stars
85
Last activity
2026-10-31 · today
Latest version
v1.4.6 · 2026-10-31
Language
C++
View repository ↗
powerpcai-assisted

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