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Xbox 360 Playable

WWE 2K14 (Jarrodfeng)

Game: WWE 2K14 → (Xbox 360, 2013)

A static recompilation of the Xbox 360 version into a native Windows x64 program, with the ReXGlue SDK; the author frames it as a preservation project first and a creative toolkit second. The game, menus, matches start to finish, entrances with titantrons, the Royal Rumble, Hell in a Cell, the Elimination Chamber, 30 Years of WrestleMania, Create-a-Wrestler, saves, sound and controllers work. It offers 720p, 1440p or 4K, 60 or 120 fps or the monitor’s refresh rate, NVIDIA DLAA and DLSS, a launcher with quick match, mods (your own videos as titantrons, PNG pictures as logos), a free camera and replays. v0.2.14 (October 30, a zip of about 79 MB) is the latest of 38 releases. It states it is developed with the help of Claude; 24 of its 28 commits list it as a co-author.

You needYour own WWE 2K14 disc for Xbox 360 (there is one disc, the same in the US and Europe), version 0.0.0.2 with no title update (title ID 545408B2; SHA-256 of default.xex 544EF8B505AEBCECE3459865A4E27E1A7CFAD568406514F27E1115B378D3A8FB), copied as a folder (with default.xex and the pac, movies and sound folders) or as a disc image. 64-bit Windows 10 or 11 and a graphics card with Vulkan.

How it gets to PC
Static recompilation
Console
Xbox 360
Architecture
PowerPC
Author
Jarrodfeng
Original studio
Yuke’s
Year
2013
View repository ↗
powerpcsportsfighting60fps+modsai-assisted

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