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PS1

Crash Team Racing (mkst)

Game: Crash Team Racing → (PS1, 1999)

A proof-of-concept decompilation of Crash Team Racing for PlayStation (SCUS-94426), made with N64 decompilation tooling. It works on the disc’s boot executable (scus_944.26, which the README calls bootloader.dat): make extract pulls out its code and data and make rebuilds it, with a Docker image for Ubuntu 20.04, and asm-differ compares the build against the original. The repository has a few functions already written in C (camera, player, linked lists, memory pool, math, and random numbers) and the configuration of two overlays. It is archived: it has 8 commits and the last one is from June 2023.

Console
PlayStation
Architecture
MIPS
Author
mkst
View repository ↗
mipsreverse-engineering

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