Geometry Wars: Retro Evolved 2
2 recomps and 1 port
Geometry Wars: Retro Evolved 2 (saulob)
saulob/geometry-wars-retro-evolved-2-recompiled
A native Windows port of the Xbox Live Arcade version, by static recompilation with the ReXGlue SDK, with the TRG launcher and an experimental Linux and Steam Deck AppImage. Unlike geow2, also in the catalog, which rewrites the game through reverse engineering, this runs the original code, recompiled. It goes from 30 to 240 fps or uncapped: above 60 the game still updates 60 times per second and the frames in between are interpolated, with about 17 ms of visual delay. It offers up to 4x resolution (5120×2880), a 50–100% internal render resolution, a graphics card choice on Windows, FXAA, 2x or 4x MSAA, up to 16x texture filtering, native aspect ratios from 4:3 to 32:9, and original, reduced, or no bloom. Profile, scores, leaderboards, and the 12 achievements are kept on the PC, with no Xbox Live, and it adds three cheats, optional controller rumble (a port addition), keyboard remapping, and launcher updates from GitHub. There’s no online play. Linux has only been tested on one real machine, and the 0.4.0 speed fix hasn’t been confirmed there. 0.5.0 came out on October 21. Its author states that AI tools were used and that the maintainer directed, tested, and reviewed the changes.
You needYour own Geometry Wars: Retro Evolved 2 Xbox Live Arcade package (Title ID 584108FF, version 0.0.1.2; default.xex with SHA-1 048B852E52A8C776C7AE752141591701B7EA5E69); other versions are rejected. Plus 64-bit Windows 10 or 11 with DirectX 12, or 64-bit Linux or a Steam Deck with Vulkan (experimental).
⑂ Fork of saulob/geometry-wars-retro-evolved-2-recompiled
Geometry Wars: Retro Evolved 2 (omenhachi)
omenhachi/geometry-wars-2-pc-plus
A PC variant of Geometry Wars: Retro Evolved 2 (Xbox Live Arcade) built on saulob’s recompiled port, with the game’s code recompiled with the ReXGlue SDK; it is not an emulator. It adds real mouse aim, an animated crosshair, keyboard and mouse prompts and a controls screen, online leaderboards with your own player name, a list of nearby players in place of Xbox Live friends, a choice of interface colors, a results screen after every run, replays of your runs and of the world’s best, custom modes defined in text files, the Master Deadline and Master Evolved modes, and every mode open from the start. From the original port it keeps frame rates up to 240 or unlimited, render resolution up to 4×, ultrawide support, FXAA and MSAA, achievements, and optional cheats. An experimental Linux build exists that for now is built from source. The latest release is 1.1.1 (October 28). 57 of its last 100 commits list Claude as a co-author.
You needYour own Geometry Wars: Retro Evolved 2 package from Xbox Live Arcade (game version 0.0.1.2), which the launcher installs with “Install from package...”; it is one file with a long hexadecimal name and no extension. Plus 64-bit Windows 10 or 11, a DirectX 12 graphics card, and the Microsoft Visual C++ Redistributable (x64).
Geometry Wars: Retro Evolved 2 (geow2)
techknight/geow2
geow2: a native port of the Xbox Live Arcade game for Windows, macOS, Linux, and Steam Deck, rebuilt by reverse engineering the original executable. It’s an independent reimplementation: it contains none of the game’s code, graphics, sound, or text, and a bundled tool turns your own XBLA package into the data folder the game reads, checking every file. All six modes (Deadline, King, Evolved, Pacifism, Waves, and Sequence) play with all their enemies, the grid, particles, and multiplier, the menus, unlocks, local scores and achievements, and local multiplayer for up to four players, versus and co-op, at any resolution. An optional score server for a group of friends syncs high scores and achievements across devices. It uses Vulkan on Windows and Linux and Metal on macOS, and needs FFmpeg for the sound (the Flatpak brings its own). 99 of its last 100 commits list Claude as a co-author.
You needYour own Xbox Live Arcade package of Geometry Wars: Retro Evolved 2 (title ID 584108FF, version 0x102), or its extracted files. Plus FFmpeg, and Windows or x86-64 Linux with Vulkan, or macOS 11 or later.
Installs with
Quiver Launcher · Ports Launcher · Xbox 360 Native Ports (rexmenu)
Questions
Can you play Geometry Wars: Retro Evolved 2 natively on PC?
Yes, though unfinished. The catalog has 2 recomps and 1 port, all already playable.
What do I need to play it?
Your own copy of Geometry Wars: Retro Evolved 2 (Xbox 360). Recompendium only links projects that don’t distribute the game, and each entry says which version or region you need.
Which one is the most popular?
Geometry Wars: Retro Evolved 2 (saulob), with 66 stars on GitHub.