Silent Hill
2 ports and 1 decompilation
Silent Hill
shdecompilations/silent-hill-decomp
Work-in-progress decompilation of the US 1.1 PS1 release, compiling to a binary identical to the original. Its README puts two things in writing that belong here. First: this project won’t produce a port, to PC or anything else, and the codebase isn’t ready for one because of incomplete documentation and constant reorganization. Second: the decompilation is human-driven, with no AI-generated code, reversed by hand by several contributors over years; forks may use AI to port it, but this project doesn’t.
Silent Hill (SlickAmogus)
SlickAmogus/silent-hill-decomp
Feature-rich PC port based on the PlayStation decompilation of Silent Hill 1. In beta and under active development. A separate project from the Vatuu decompilation.
⑂ Fork of SlickAmogus/silent-hill-decomp
Silent Hill (Matt122Shenk)
Matt122Shenk/silent-hill-pc-enhanced
An unofficial fork of SlickAmogus’s native PC port of Silent Hill, built on the PlayStation decompilation of Silent Hill; it is neither an emulator nor a static recompilation. It adds a Horde Mode (wave survival with a reward shop between waves), weapon, fear, and flashlight immersion, ammo and health HUDs, enemy health bars, independent difficulty settings, D-pad weapon selection, a navigable pause menu, swappable weapon and interface sounds, and more. It starts from the original’s crossplatform-beta tag, and launcher updates are disabled so they can’t overwrite these changes. It inherits a README saying the game can be completed from start to finish, with high resolutions, widescreen, uncapped FPS, and a mod manager. Version 2026.10.23 (October 23) is a Windows zip of about 29 MB. 93 of its last 100 commits list Claude as a co-author, and its README states that development is heavily AI-assisted.
You needYour own Silent Hill PlayStation disc image in .bin format, in the gamedata folder (the README suggests “Silent Hill (USA).bin”; building from source asks for the US one, SLUS-00707). The launcher detects the region and supports US, PAL (English, French, German, Italian, and Spanish), and NTSC-J discs. Windows is the main target; the Linux and macOS builds are work in progress and on Linux wine is recommended.
Installs with
Quiver Launcher · GithubLauncher (N64RecompLauncher) · WLauncher
Questions
Can you play Silent Hill natively on PC?
Yes. The catalog has 2 ports, and one of them is fully playable.
What do I need to play it?
Your own copy of Silent Hill (PS1). Recompendium only links projects that don’t distribute the game, and each entry says which version or region you need.
Which one is the most popular?
Silent Hill (SlickAmogus), with 798 stars on GitHub.