Skate 2
3 recomps
Skate 2 (christianortel)
christianortel/skate2-recompile-pc
A community Windows port of the Xbox 360 version, built with ReXGlue 0.10.0 and its own patches to the SDK: the PowerPC executable is translated to C++ and compiled as native code, and the Xenos graphics are turned into Direct3D 12 by the GPU plugin ReXGlue took from Xenia. The earlier Skate-2-Team recompilation served as an analysis reference, without carrying over its runtime code. It’s released as a prebuilt package: a script copies and checks your files once, and a launcher starts the game with the default profile, 2x internal resolution and an unlocked frame rate, with 1x and (experimental) 4x profiles and 60–240 fps caps. Free Skate, the campaign, replays, saves, controllers (USB DualSense directly), and audio output selection work. It has been tested on a single PC, with an hour of the campaign free of glitches, without finishing the game; there’s no ultrawide support. Version 0.1.1 (October 12) added an .exe launcher for shortcuts and Armoury Crate.
You needThe extracted files from your own copy of Skate 2 for Xbox 360 (title ID 4541087F, media ID 6ADB5821, executable 0.0.0.2): the folder with default.xex and data. default.xex must have the SHA-256 116ba3ee37fcf0d8db60b7d47c971fdb6d3eb2a7a4d3cfc3611a06704a588ae5, and an ISO or compressed archive must be extracted first. Plus 64-bit Windows 10 or 11, a Direct3D 12 graphics card, Windows PowerShell 5.1 (included with Windows), the Visual C++ x64 runtime, and a controller.
Skate 2 (Skate-2-Team)
Skate-2-Team/sk82-recomp
Recompilation of Skate 2 aimed at a PC port, at an early stage and with no release. Unlike the Skate 3 one, it uses XenonRecomp.
You needYour own copy of Skate 2 (Xbox 360).
Skate 2 (cookingwithsimon)
cookingwithsimon/Skate2Recompiled
An unofficial native Windows port of the Xbox 360 version of Skate 2, made by statically recompiling the game’s default.xex with the ReXGlue SDK (via the Skate 3 recompilation fork). According to the README the game boots through the menus and idle movie into Freeskate, and mission triggers work, at over 100 FPS on a Ryzen 7 7800X3D; it is early and bugs are expected. It uses the SDK’s emulated Xbox 360 GPU on Direct3D 12. It includes no game files or recompiled code: the build recompiles the code from your copy. Version 0.2.0 is from October 11. Both of the repository’s commits list Claude as a co-author.
You needYour own disc image of Skate 2 for Xbox 360 (tested with Skate 2 (USA) (En,Fr), title ID 4541087F, default.xex with SHA-1 a9b539c1acbc80aeaade3ffbe708e1fbd3a2dad7); other regions or title updates have different code addresses and need their own configuration. Windows 10 or 11 with an x86-64 CPU with AVX2; to build, LLVM (Clang 18 or newer), Visual Studio 2022 Build Tools with C++, Python 3, and Git.
Installs with
Quiver Launcher · Ports Launcher
Questions
Can you play Skate 2 natively on PC?
Yes, though unfinished. The catalog has 3 recomps, and one of them is already playable.
What do I need to play it?
Your own copy of Skate 2 (Xbox 360). Recompendium only links projects that don’t distribute the game, and each entry says which version or region you need.
Which one is the most popular?
Skate 2 (christianortel), with 78 stars on GitHub.