NWNX:EE
Game: Neverwinter Nights: Enhanced Edition (Windows, 2018)
NWNX:EE (Neverwinter Nights Extender: Enhanced Edition): a community-made framework for extending Neverwinter Nights: Enhanced Edition’s dedicated server with new features or changing rules the game hardcodes. It’s a library (NWNX_Core.so) loaded into the Linux server, nwserver-linux, through LD_PRELOAD, which hooks its functions; on top of it sit some 48 plugins, each enabled or skipped through environment variables. They include new commands for NWScript, the game’s scripting language, which modules import from each build’s NWScript.zip; access to databases such as MySQL and to Redis, HTTP requests, and webhooks; server scripts in C# and other .NET languages, or in Ruby; new races and subraces, a level cap raised from 40 to 60, changes to feats, weapons, and combat rules, and profiling and hang-detection tools. It only runs natively on Linux; on Windows you use it through Docker or WSL. The README points to GitHub releases for prebuilt binaries, but none are published right now: you build it with its script or with Docker, and there are prebuilt Docker images (ghcr.io/nwnxee/unified) based on the urothis/nwserver image, which include the server executable. The current version tracks the game’s build 8193.37.17, and the project, which started in 2018, is still getting changes, the latest on October 19.
You needNeverwinter Nights: Enhanced Edition’s Linux dedicated server (nwserver-linux), from the dedicated server package Beamdog publishes on its website: NWNX:EE only supports that binary, though the Steam and Beamdog ones are usually identical (the README gives its MD5). Players connect with their own copy of the game. Plus Linux, or Windows with Docker or WSL.
- Type
- Mod
- Game
- Neverwinter Nights: Enhanced Edition, its dedicated server (PC, 2018)
- Platform
- Microsoft Windows
- Author
- nwnxee
- Stars
- 152
- Last activity
- 2026-11-08 · 3 days ago
- Latest version
- latest · 2026-11-08
- License
- GPL-3.0
- Language
- C++
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