Interstate '76 (I26)
Game: Interstate '76 (Windows, 1997)
I26 is a reimplementation of Interstate '76 in the Godot engine, which uses the data from your copy of the game. It offers modernized graphics and a “1997 mode” that brings back the originals with F12; single-player campaign, scenarios, and auto melee; multiplayer with modern netcode and online co-op for the campaign and scenarios; a 3D map editor and a 3D garage with respraying. Options include auto-reverse, mission checkpoints, vegetation, upscaled textures, CB radio in multiplayer, and car interiors. The project doesn’t publish its code: the repository only holds the README, which says “Source code: Please stand by...”, and the release files (0.10.0, from October 29, is the latest of 11) are prebuilt builds for Windows, Linux (x64 and ARM64), and macOS, between 104 and 173 MB, that we haven’t checked inside.
You needYour own copy of Interstate '76 from GOG (and optionally the Nitro Pack): the game finds them by itself with GOG Galaxy; otherwise copy the game folder into i26 named “i76” (and the Nitro Pack into “nitro”), or drop the GOG setup_interstate_76_*.exe offline installers there to be unpacked. On Linux, the Microsoft core fonts (Impact and Arial) are needed.
- How it gets to PC
- Fan reimplementation
- Console
- Microsoft Windows
- Original studio
- Activision
- Year
- 1997
- Author
- vahokif
- Stars
- 48
- Last activity
- 2026-11-10 · 1 day ago
- Latest version
- v0.12.1 · 2026-11-10
- License
- GPL-3.0
- Language
- C#
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