LovePlus+
Game: LovePlus+ (DS, 2010)
lp-engine: a Rust engine built only for the Nintendo DS game LovePlus+, running on Windows, macOS, and Linux. The game’s code runs unchanged in its own ARM interpreter, the hardware (graphics, sound, touch screen, microphone, clock, and saves) is reimplemented, and the game’s functions are moved to native code bit by bit, checked against the original while it runs. It comes with the whole game translated into English (29,000 lines of dialogue, menus, and UI graphics) as a patch that only applies to your copy. The 3D is drawn at up to 4x resolution, with anti-aliasing, texture filtering, 30 fps animation, and FSR-upscaled textures. The in-game clock follows your computer’s, as it did the DS’s, and the touch screen works with the mouse. It imports and exports saves from the cartridge or from DeSmuME. The wireless features, which need a second DS, aren’t supported. The first release, 0.1.0, came out on October 17. 96 of its last 100 commits list Claude as a co-author.
You needYour own dump of LovePlus+, Japanese release (game code BOXJ), as an .nds file. Plus 64-bit Windows 10 or 11, macOS 11 or later (Apple silicon or Intel), or x86-64 Linux.
- How it gets to PC
- Game-specific engine
- Console
- Nintendo DS
- Original studio
- Konami
- Year
- 2010
- Author
- gage-marshall
- Stars
- 13
- Last activity
- 2026-10-18 · 24 days ago
- Latest version
- v0.1.0 · 2026-10-17
- License
- MIT
- Language
- Rust
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