Mars - The Ultimate Fighter
Game: Mars - The Ultimate Fighter (Windows, 1997)
An engine recreation of Mars - The Ultimate Fighter (1997), called Mars3D, written in Pascal. It offers high resolutions, true-color software rendering and OpenGL rendering, an uncapped frame rate, a textured automap, dynamic lights, sound effects in FLAC and OGG, music in MOD, S3M, IT, and XM, screenshots, an in-game menu for gameplay, key bindings, and resolution, and scripting with PascalScript. It supports creating custom content with Doom editing utilities and adds new enemies and pickups that use the original resources. On first launch it asks for the location of mars.mad and detects the additional resources on its own. The latest release on GitHub, 1.0.13.755, is from May 4, 2022, with 32-bit Windows binaries and the source code.
You needThe mars.mad file from your own copy of the original game and its additional resources (detected automatically). Windows (32-bit builds).
- How it gets to PC
- Game-specific engine
- Console
- Microsoft Windows
- Year
- 1997
- Author
- jval1972
- Stars
- 39
- Last activity
- 2025-08-07 · 1 year ago
- Latest version
- 1.0.13.755 · 2022-05-04
- Language
- Pascal
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