Might and Magic VII: For Blood and Honor (OpenEnroth)
Games: Might and Magic VI: The Mandate of Heaven (Windows, 1998) · Might and Magic VII: For Blood and Honor (Windows, 1999) · Might and Magic VIII: Day of the Destroyer (Windows, 2000)
OpenEnroth: an open-source reimplementation of the Might and Magic VI, VII, and VIII engine that uses the game’s original data. For now only Might and Magic VII is playable; VI and VIII support is planned. It comes from a 2013 decompilation of the mm7.exe executable, which the project keeps separately as its prehistory and which the current code has been rewriting. There are builds for Windows (64- and 32-bit), Linux (as a Flatpak), and macOS (Apple silicon and Intel), plus an experimental Android one. It uses Lua for its scripts and has an in-game console to run commands. So far it only publishes nightly builds, which may have bugs, the latest from September 28; the first stable release, 0.1, is in progress. Since March, 252 of its commits list Claude as a co-author.
You needThe data from your own copy of Might and Magic VII, the GOG release or the original disc: at least the ANIMS, DATA, MUSIC, and SOUNDS folders. On Windows, running the GOG installer is enough; on Linux and macOS, extract them with innoextract. Plus Windows, Linux, or macOS.
- How it gets to PC
- Port of a decompilation
- Console
- Microsoft Windows
- Original studio
- New World Computing
- Year
- 1999
- Author
- OpenEnroth
- Stars
- 886
- Last activity
- 2026-11-11 · today
- License
- LGPL-3.0
- Language
- C++
Type and pick from the list; if it isn’t there, type it and press Enter. For a launcher, the games it installs; for a generic tool, leave it empty.
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