Nintendo SwitchILCA, 2021
Game-specific engine Playable

Pokémon Brilliant Diamond

Game: Pokémon Brilliant Diamond → (Switch, 2021)

NSW

uDPRE is the Windows player of the uDPR project (the game rebuilt as a native Unity 2019.4 game) plus a converter that turns your own dump into the data that player reads. You press Convert once (about a minute on a fast desktop) and then Play. It updates itself, along with its mod packs, and supports console data mods, Luminescent Platinum and others and, in beta, an editor and randomizer, a Nuzlocke mode, LAN play and visible wild Pokémon in the overworld. The release (v0.5.4, October 29, a zip of about 77 MB) carries the player already built (Dpr.exe and GameAssembly.dll, with Unity’s and Wwise’s runtimes and the shader programs compiled for Direct3D 11) and the converter; the README says no file holds bytes of the game (textures, models, sounds, text or scripts) and that an audit checks it before every release. The player’s source is not published in this repository, which only has the Python converter and the release scripts; the game’s logic ships compiled inside the release. Shining Pearl isn’t supported yet.

You needYour own dump of Pokémon Brilliant Diamond with the v1.3.0 update applied (base game and update extracted together), in a folder with romfs (with Data inside); exefs isn’t needed. 64-bit Windows 10 or 11, a DirectX 11 graphics card, about 7 GB free, and 8 GB of RAM recommended.

How it gets to PC
Game-specific engine
Console
Nintendo Switch
Original studio
ILCA
Year
2021
Author
u2-bot
Stars
68
Last activity
2026-11-09 · 2 days ago
Latest version
v0.5.14 · 2026-11-09
License
MIT
Language
Python
View repository ↗
rpgmodspokémonmultiplayer
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