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Resident Evil - Code: Veronica X (camybiohazard)
Game: Resident Evil Code: Veronica X → (PS2, 2001)
Project Veronica: a native Windows and Linux port of the US PS2 release (SLUS-20184), forked from aikatore/recvx-enhanced-port and built on AshfordFamily’s recvx-decomp decompilation. The game’s code and its PS2 platform layer are compiled for PC, the console hardware is emulated at its boundaries, and the expensive parts are replaced with native paths. It offers an enhanced renderer (widescreen up to ultrawide, internal resolution up to 8x, and in-between frames while the logic stays at 30 fps), an optional third-person mode, modern controls for the fixed cameras, model swaps for characters and creatures, enemy options with a spawner and a seeded randomizer, individual save files, cheats and debug tools, PCSX2 HD texture packs (none included), and room mods. Version 1.0.3 (October 28) added an ammo counter. It carries 22 commits of its own on top of the original, and 71 of its last 100 commits list Claude as a co-author.
You needYour own disc image (.iso) of Resident Evil Code: Veronica X for PS2, NTSC-U, SLUS-20184. x86 Linux (the game is a 32-bit program and needs glibc 2.34 or newer and the 32-bit OpenGL, X11 or Wayland, and audio libraries) or Windows 10 or later (32-bit executable), with a graphics card with OpenGL 3.3.
- How it gets to PC
- Port of a decompilation
- Console
- PlayStation 2
- Original studio
- Capcom
- Year
- 2001
- Author
- camybiohazard
Type and pick from the list; if it isn’t there, type it and press Enter. For a launcher, the games it installs; for a generic tool, leave it empty.
Other projects for Resident Evil Code: Veronica X
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Resident Evil - Code: Veronica X · Resident Evil - Code: Veronica X (aikatore) · Resident Evil - Code: Veronica X (ViolentlyVia) · Resident Evil - Code: Veronica X HD (camybiohazard) · Resident Evil - Code: Veronica X HD (kastieloficial) · Resident Evil - Code: Veronica X HD (psxrestore) See all →