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Rise of the Triad (Barrett)

Game: Rise of the Triad: Dark War → (DOS, 1994)

Barrett: a Rise of the Triad source port based on rottexpr, focused on quality of life for players and developers, with wider compatibility, new features, and better support for modern hardware. It uses SDL2 and SDL2_mixer and builds with CMake (GCC or Clang; on Windows, something like MinGW). Version 1.3-beta (June 14) overhauled the display: aspect ratio correction, which stretches the render by 1.2 to imitate VGA’s tall pixels, a resolution menu sorted and labeled by aspect ratio, resolution changes without a restart, a default resolution based on the monitor, and fixed HUD and save-preview scaling. On Linux, music uses a soundfont (userdata/barrett.sf2 or the system ones); on Windows, the system MIDI; the extended options menu can enable OPL emulation. There are builds for Windows, Linux, and macOS. Licensed under GPL-2.0, on top of Apogee’s code and the icculus.org port.

You needThe files from your own copy of Rise of the Triad: DEMO1_3.DMO to DEMO4_3.DMO and REMOTE1.RTS, plus DARKWAR.RTC, DARKWAR.RTL, and DARKWAR.WAD (registered version) or HUNTBGIN.RTC, HUNTBGIN.RTL, and HUNTBGIN.WAD (the shareware version), all in the executable’s folder. Plus SDL2 and SDL2_mixer; on Linux, a soundfont (FluidR3 as the fallback).

How it gets to PC
Port of the released source code
Console
MS-DOS
Original studio
Apogee Software
Year
1994
Author
lunarmeadow
Stars
34
Last activity
2026-10-08 · 23 days ago
Latest version
v1.3-beta · 2026-06-14
License
GPL-2.0
Language
C
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widescreen

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