Rise of the Triad (rottexpr)
Game: Rise of the Triad: Dark War → (DOS, 1994)
rottexpr: a source port of Rise of the Triad: Dark War based on the icculus.org port, which builds on the source code Apogee released. It runs on SDL2 and supports resolutions from 320×200 up to 3840×2160, with a repositioned, scalable HUD and bordered or borderless windows. It adds new gameplay options: Blitzguards can carry any missile or magic weapon, ammo can be picked up from missile weapons that enemies drop, auto-aim can be turned off and also works with missiles, and ZomROTT is a mode where enemies come back unless you gib them. At high resolutions you can see through walls when standing against them, which is fixed by raising the “Adjust focal width” setting. Multiplayer doesn’t work. It publishes Windows executables for the shareware, commercial, and site license versions (the one GOG and Steam sell); on Linux you build it. The latest release is v0.01 (January 19, 2021), and the last code change is from that same month.
You needThe files from your own copy of Rise of the Triad: Dark War (DARKWAR.WAD, DARKWAR.RTL, and DARKWAR.RTC), or those of the free shareware version, The HUNT Begins (HUNTBGIN), along with DEMO1_3.DMO to DEMO4_3.DMO and REMOTE1.RTS. Plus Windows, with SDL2 and SDL2_mixer, or Linux, building it yourself.
- How it gets to PC
- Port of the released source code
- Console
- MS-DOS
- Original studio
- Apogee Software
- Year
- 1994
- Author
- LTCHIPS
- Stars
- 110
- Last activity
- 2022-12-21 · 3 years ago
- Latest version
- v0.01 · 2021-01-19
- License
- GPL-2.0
- Language
- C
Type and pick from the list; if it isn’t there, type it and press Enter. For a launcher, the games it installs; for a generic tool, leave it empty.
Other projects for Rise of the Triad: Dark War
2
Rise of the Triad (Taradino) · Rise of the Triad (Barrett) See all →