Microsoft WindowsCroteam, 2001
Source port Fully playable

Serious Sam Classic (tx00100xt)

Games: Serious Sam: The First Encounter (Windows, 2001) · Serious Sam: The Second Encounter (Windows, 2002)

WIN

A port of Serious Sam: The First Encounter (2001) and The Second Encounter (2002), Croteam’s two classic games, built on the Serious Engine 1.10 code that Croteam released under the GPL-2.0 license and on icculus’s Linux port. It builds both games, the dedicated server, and the engine tools (Serious Editor, Serious Modeler, Serious Ska Studio, and others), and runs on Windows, Linux, macOS, FreeBSD, OpenBSD, NetBSD, and Raspberry Pi OS; besides x86 and ARM, it publishes builds for RISC-V, 64-bit PowerPC, s390x, LoongArch, and MIPS. It adds 16:9, 16:10, 21:9, and 5:4 screens, with the menu, NETRICSA, and HUD adapted and the player and weapon field of view fixed, resolutions up to 8K, mod loading from the game menu, and kill and ping counters; network play between Windows and the other systems isn’t compatible. The published builds also include the libraries for two fan mods, XPLUS (high-definition effects, models, and textures) and Serious Sam Alpha Remake, whose data is downloaded separately. The latest release, 1.10.7 (February 2, 2025), added borderless windowed mode at every resolution, a large font for NETRICSA, an option to switch back to the classic HUD, and Windows builds with DirectX 8 and 9 that run even on Windows 95 OSR2 and 98 SE. Besides the GitHub downloads, it’s on Flathub, Snap, an Ubuntu PPA, the AUR, and Gentoo. Its author maintains SeriousSamClassic-VK separately, the same code with a Vulkan renderer. The scripts that build the demo version download from archive.org the official Windows demos of both games, which are free, and Croteam’s official 1.05 and 1.07 patches.

You needYour own PC copy of Serious Sam Classic: The First Encounter, The Second Encounter, or both, on CD, from GOG, or from Steam, with all of its content: the .gro files and folders such as Levels, Help, Data, or Controls. Plus Windows (the DirectX 8 builds run from Windows 95 OSR2 on), Linux, macOS (the published build is for Intel), FreeBSD, OpenBSD, NetBSD, or Raspberry Pi OS.

How it gets to PC
Port of the released source code
Console
Microsoft Windows
Original studio
Croteam
Year
2001
Author
Alexander Pavlov
Stars
195
Last activity
2026-01-13 · 10 months ago
Latest version
1.10.7 · 2025-02-02
License
GPL-2.0
Language
C++
first-person shootermultiplayerwidescreenmods
README badge

If this is your project, you can add it to its README: it shows its status on Recompendium and updates itself when the status changes.

README badge
[![Recompendium](https://recompendium.com/insignias/port/serious-sam-classic-tx00100xt.svg)](https://recompendium.com/en/port/serious-sam-classic-tx00100xt/)