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Super Mario 64 (SM64Plus)
Game: Super Mario 64 → (N64, 1996)
SM64Plus: a fork of the sm64-port PC port focused on customization, with settings that fix problems in the original and expand the game, nearly all optional. It offers more responsive controls, an improved camera, an extended moveset, the option to stay in the level after getting a star, extra modes such as Encore, Green Demon, and Hard Mode, 60 fps through interpolation, and bug fixes, plus presets such as “Vanilla” to play it like the original. It includes no game assets: a launcher, made with GameMaker, builds the game on your machine from your ROM and manages the settings. Version 4.0 (March 11, 2026) switched to OpenGL only, added V-Sync, MSAA anti-aliasing, anisotropic filtering, an N64-style blur, and fixes for the text’s typos, and reworked the internal resolution. Its author considers it feature complete.
You needYour own US Super Mario 64 ROM (.z64) and an internet connection during setup, since the launcher downloads what it needs to build the game. The launcher is for Windows; for Linux there are launcher builds and a guide to build it by hand, Steam Deck included; there’s no guide for macOS.
- How it gets to PC
- Port of a decompilation
- Console
- Nintendo 64
- Original studio
- Nintendo EAD
- Year
- 1996
- Author
- MorsGames
- Stars
- 651
- Last activity
- 2026-03-11 · 7 months ago
- Latest version
- LauncherMirror · 2021-11-30
- Language
- C
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