PlayStation 4tri-Ace, 2016
Native layer Playable

Star Ocean: Integrity and Faithlessness

Game: Star Ocean: Integrity and Faithlessness (PS4, 2016)

PS4

An unofficial Linux port of the PS4 version, with a game-specific runtime, PS4RT: the original x86-64 code runs directly on the CPU, the runtime supplies compatibility implementations of the PS4 services the game needs, and a Vulkan renderer derived from shadPS4 translates the GPU commands; the README states it is not a general-purpose PS4 emulator. It calls itself experimental and playable: the introduction, cutscenes, menus, audio, controller input, town exploration, battles, and save/load have been verified through Chapter 4, with no verified full playthrough. It offers 1080p, 1440p, and 4K with FSR 3.1, optional FSR 4 v07, sharpening, and anisotropic filtering, with an in-game graphics menu. It was tested on Fedora Linux x86-64 with NVIDIA and AMD GPUs; there is no Windows or ARM64 version. Version 1.2 (October 29) is the latest of 3 releases and ships a roughly 37 MB tar.gz with the needed libraries, plus the source.

You needYour own PS4 CUSA03219 folder, extracted and plaintext (with sce_sys/param.sfo, eboot.bin, sce_module/, and the game’s data); you point to the folder itself, not the PKG or eboot.bin. Plus x86-64 Linux with glibc 2.35 or later, Python 3, and a working Vulkan driver; the other libraries (FFmpeg 8, SDL3) are included.

How it gets to PC
Native layer
Console
PlayStation 4
Original studio
tri-Ace
Year
2016
Author
HekamiAeon
Stars
29
Last activity
2026-11-08 · 3 days ago
Latest version
v1.2 · 2026-10-29
License
GPL-2.0
Language
C++
View repository ↗
x86vulkanrpg
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