← Ports & remakes
Native layer Playable

⑂ Fork of FelipePrado0/SpartanPort ↗

Uncharted: The Nathan Drake Collection (zorde23)

Game: Uncharted: The Nathan Drake Collection → (PS4, 2015)

An unofficial port of Uncharted: The Nathan Drake Collection (PS4, 2015) for Windows 10 and 11, forked from a God of War III port that itself comes from the Bloodborne Windows port. According to the README it is not a source port or a classic emulator: the original PS4 executable, which is x86-64, runs directly on the PC’s CPU on top of a layer that replaces the console’s system libraries (memory, threads, files, audio, video, controller, saves) and translates the GPU commands and shaders to Vulkan through the shadPS4 video core. Uncharted 3 can be played start to end at 60 frames per second in 1080p, though some areas drop below 60 and there is one crash in a whole playthrough; Uncharted 2 and Uncharted 1 are playable, with some crashes. It ships a launcher that updates the port, display options, and keyboard and mouse controls. Version 0.3.7 was published on October 28. 97 of its last 100 commits list Claude as a co-author.

You needA dump from your own PS4 of the collection: CUSA02344, version 01.00 with the 01.02 update (the update folder is found automatically when it sits next to the game’s). Windows 10 or 11.

How it gets to PC
Native layer
Console
PlayStation 4
Original studio
Bluepoint Games
Year
2015
Author
zorde23
Stars
149
Last activity
2026-10-30 · 1 day ago
Latest version
v0.3.8 · 2026-10-30
License
GPL-2.0
Language
C++
View repository ↗
x8660fps+ai-assisted

Other projects for Uncharted: The Nathan Drake Collection

3