PlayStation 4Media.Vision, 2017
Native layer Playable

Valkyria Revolution

Game: Valkyria Revolution (PS4, 2017)

PS4

An unofficial Linux port of the PS4 version, with a game-specific runtime, PS4RT: the original x86-64 code runs directly on the CPU, the runtime supplies compatibility implementations of the PS4 services the game needs, and a Vulkan renderer derived from shadPS4 translates the GPU commands; the README states it is not a general-purpose PS4 emulator. It calls itself experimental and playable in the opening sections: the introduction, cinematics, subtitles, audio, controller input, menus, early combat, the first boss, an initial save/load, and 4K output with FSR 4 v07 have been checked. The game renders internally at 1920×1080 and the rest is reconstructed with FSR 3.1 or FSR 4; there is no 60 fps patch and PSN services are unavailable. It was tested on Fedora 44 x86-64. Version 1.2 (October 29) is the latest of 3 releases and ships a roughly 90 MB tar.gz with the needed libraries, plus the source.

You needYour own PS4 CUSA06810 folder, extracted and plaintext (with sce_sys/param.sfo, eboot.bin, the required modules, and the game’s data); you point to the folder itself, not the PKG or the executable. Plus x86-64 Linux with glibc 2.35 or later, Python 3, the Vulkan loader, and a working Vulkan driver; the application libraries are included.

How it gets to PC
Native layer
Console
PlayStation 4
Original studio
Media.Vision
Year
2017
Author
HekamiAeon
Stars
13
Last activity
2026-11-08 · 3 days ago
Latest version
v1.2 · 2026-10-29
License
GPL-2.0
Language
C++
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x86vulkanactionrpg
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