Vangers
Game: Vangers (Windows, 1998)
The source code of Vangers (also Vangers: One for the Road), K-D Lab’s 1998 game that mixes racing and role-playing, published under the GPLv3 in KranX’s repository. Playing requires the resources from a purchased copy of the game (maps, sounds, textures), and the README points to the Steam and GOG releases. In July it moved to SDL 3, replaced the old options.dat and controls.dat with a settings.toml file, which imports them on first launch without changing them, and added SDL 3 controller support with hot-plugging, rebindable buttons, and rumble on strong collisions. For multiplayer, it stopped building its old C++ server in September: you now use vangers-srv, a separate server written in Rust with the same network protocol, and native clients connect over TCP. It doesn’t publish releases on GitHub: the builds for 64-bit Windows, Linux (also as a Flatpak bundle), and macOS come from GitHub Actions, and September added scripts to build it on Windows with MSVC or MSYS2. The repository also includes about 55 MB of game data: the Fostral world (about 28 MB), which Association K-D Lab released in August under the CC BY-SA 4.0 license, plus text, scripts, interface graphics, and 12 videos.
You needThe resources from your own copy of Vangers (maps, sounds, textures), such as the Steam or GOG release; the game is launched from its data folder. Plus 64-bit Windows, Linux, or macOS; to build it, SDL 3.2 and SDL_net 3.2, libvorbis, clunk, FFmpeg 6.0 or later, toml11 4.4, and zlib.
- How it gets to PC
- Port of the released source code
- Console
- Microsoft Windows
- Original studio
- K-D Lab
- Year
- 1998
- Author
- KranX
- Stars
- 745
- Last activity
- 2026-11-10 · 1 day ago
- Latest version
- 2.0 · 2021-11-27
- License
- GPL-3.0
- Language
- C++
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