← Catalog
Xbox 360 Playable

Crash of the Titans (MojoRecomp)

Game: Crash of the Titans → (Xbox 360, 2007)

MojoRecomp: a native Windows port of the Xbox 360 version, by static recompilation with XenonRecomp and its own runtime with a Vulkan renderer; it isn’t an emulator. A launcher installs and updates the runtime only when you ask it to, keeps earlier versions to roll back to, and sets the game up from your ISO, which is only read during setup. By default it stays close to the original, windowed at 720p, 16:9, and 30 fps with FXAA and 8x texture filtering, and it offers other resolutions and aspect ratios and a still-experimental mode above 30 fps. It supports two local players, on controllers or keyboard, the disc’s six languages, and, as an optional download, the author’s Brazilian Portuguese translation, applied as patches over your copy’s files. A debug mode has shortcuts to unlock moves and episodes. The same project is preparing Crash: Mind over Mutant, which isn’t playable yet. Launcher 1.1.0, with runtime 0.2.0-alpha (October 6), fixed black screens, shadows, and textures. Its author states that AI tools were used for research, repetitive implementation work, debugging, and documentation drafts, with human review.

You needAn ISO of your own Crash of the Titans copy for Xbox 360; the launcher checks its default.xex. Plus 64-bit Windows 10 or 11, a Vulkan 1.3 graphics card, and the Microsoft Edge WebView2 Runtime. A controller is recommended, but the keyboard works.

How it gets to PC
Static recompilation
Console
Xbox 360
Architecture
PowerPC
Author
OAleex
Original studio
Radical Entertainment
Year
2007
Stars
70
Last activity
2026-10-06 · 25 days ago
Latest version
v1.1.0 · 2026-10-06
License
ISC
Language
C++
View repository ↗
powerpcmultiplayerai-assisted

Other projects for Crash of the Titans

1