Dance Dance Revolution (1st Mix)
Game: Dance Dance Revolution (PS1, 1998)
A static recompilation of Dance Dance Revolution (Japan, SLPM-86222) made with PSXRecomp: the disc’s MIPS code is translated to C and compiled into a native executable that isn’t an emulator. The repository only holds configuration, scripts, and tooling (about 35 KB); the recompiler generates the C on your machine from your disc, and the fixes that make the game boot live in the PSXRecomp pinned as a submodule. The releases add 60 frames per second, widescreen, translated screens, tunable timing, and an autoplay mode. Version 0.4.0 (September 15) is the latest of four releases published between September 10 and 15; each is a Windows zip of about 48 MB with the setup wizard and the project’s sources, without game data. 25 of its 33 commits list Claude as a co-author.
You needYour own dump of the Dance Dance Revolution (Japan, SLPM-86222) disc in Redump format: a .cue and 40 .bin files (track 1 is data, 14,935,200 bytes with MD5 57d6ae6568a77409abfc94ba1d695b62, and tracks 2 to 40 are audio). Plus CMake 3.20 or later, Ninja, and Clang (the project’s tool can download a pinned set), Python 3, and about 3 GB free; on Windows, an MSYS2 or Git Bash shell.
- How it gets to PC
- Static recompilation
- Console
- PlayStation
- Architecture
- MIPS
- Author
- bmbelo87
- Original studio
- Konami
- Year
- 1999
- Stars
- 17
- Last activity
- 2026-09-15 · 1 month ago
- Latest version
- ddr-1st-recomp-0.4.0 · 2026-09-15
- Language
- C
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