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⑂ Fork of mstan/DragonBallZBuusFuryRecomp ↗

Dragon Ball Z: Buu's Fury (novapowers0)

Game: Dragon Ball Z: Buu's Fury → (GBA, 2004)

A fork of mstan’s recomp that uses the gbarecomp runtime and adds a fast boot, wider static coverage (the starting area validates as fully static, with a crash fix at a bridge), support for three equivalent dumps of the US version and for the Spanish translation, and an English and Spanish launcher. It includes an optional adaptive widescreen mod, which reveals real world in the margins (up to 480×160) without stretching the image, plus cheats through the CodeBreaker Advance engine, multipliers, a save editor, autosave, save states, fast-forward and rewind, and a corrected audio output. Its README describes it as an experimental preview that reaches gameplay with no interpreted instructions or dispatch misses, but that hasn’t been tested in full. Version 0.0.7, from October 18, is the latest, Windows-only. 2 of its 34 commits list Claude as a co-author.

You needYour own ROM of Dragon Ball Z: Buu’s Fury for the GBA, US (BG3E, revision 0; the GoodTools and No-Intro dumps work) or the Spanish translation, and the 16 KiB GBA BIOS (SHA-1 300c20df6731a33952ded8c436f7f186d25d3492). 64-bit Windows.

How it gets to PC
Static recompilation
Console
Game Boy Advance
Architecture
ARM7
Author
novapowers0
Original studio
Webfoot Technologies
Year
2004
View repository ↗
arm7rpgwidescreenmodsstatic-recompai-assisted

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