Guitar Hero III: Legends of Rock (sp00nznet)
Game: Guitar Hero III: Legends of Rock → (Xbox 360, 2007)
A static recompilation of the PS3 disc release of Guitar Hero III: Legends of Rock (BLUS30074) into a native Windows executable with ps3recomp, the SPU programs included. It boots through the intro movies, the menus, and the save load, and plays with the venue, band, highway, fretboard, gems, HUD, star power, and song audio. On September 28 the game’s own bot played all 45 Quickplay songs on Easy with none failed and no hangs, at 30 to 40 fps in songs and 50 to 60 in menus; a busy PC costs a note or two. Still missing are 60 fps, guitars (for now you play with XInput controllers or the keyboard), checking latency, and the Career, co-op, and local multiplayer modes; online play is out of scope. There are no prebuilt executables: you build it from source, and the repository holds nothing from the game. All 59 of its commits list Claude as a co-author.
You needYour own dump of the Guitar Hero III PS3 disc, US release (BLUS30074), with its EBOOT decrypted (EBOOT.elf). To build it, a ps3recomp checkout, Python, CMake, Ninja, and clang-cl.
- How it gets to PC
- Static recompilation
- Console
- PlayStation 3
- Architecture
- Cell/PPE
- Author
- sp00nznet
- Original studio
- Neversoft
- Year
- 2007
- Stars
- 2
- Last activity
- 2026-09-28 · 1 month ago
- License
- MIT
- Language
- Shell
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