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N64 Experimental

Hybrid Heaven (hunkstalker)

Game: Hybrid Heaven → (N64, 1999)

A native PC port of Hybrid Heaven by static recompilation with N64Recomp, RT64, and N64ModernRuntime, for Windows, Linux, and the Steam Deck. The README, in Spanish, presents it as an early-stage project, with test builds that can break saved games. It has the F3DEX2 graphics microcode and the recompiled aspMain audio, high refresh rate by interpolating the game’s 30 Hz frames (the logic stays at 30), widescreen with the HUD and minimap anchored to the edges, keyboard and controller with remapping and rumble, its own save system with 45 slots in a single .pak, a PC menu with a language choice (EN, ES, CA, FR, DE, JA), graphics and sound settings and extras such as a save editor, go-to-area, and debug levels, and a native LZKN64 decompressor. Versus mode is not available yet. Version 0.7.3 (October 5) is the latest of 16 releases, with a Windows zip (about 20 MB) and a Linux tar.gz (about 12 MB).

You needYour own Hybrid Heaven USA ROM (NHVE, 16 MB, big-endian without byteswap, SHA-1 16dbc21620b52deab5c5abf8a309ac60adfbee85), placed in the rom folder next to the executable; any .z64 file works, as it is detected by format. Windows or Linux.

How it gets to PC
Static recompilation
Console
Nintendo 64
Architecture
MIPS
Author
hunkstalker
Original studio
Konami
Year
1999
View repository ↗
mipsactionwidescreen60fps+

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