PlayStation PortableKonami, 2005
PSP Experimental

Metal Gear Acid 2

Game: Metal Gear Acid 2 (PSP, 2005)

PSP

A source-only static recompilation for Windows of the US PSP version (ULUS-10077 v1.00), using Tzeentchnet’s psp-recomp toolkit. The project verifies BOOT.BIN and uses only that plaintext copy for translation. According to its validation document, all 18,401 discovered main-module functions and 5,166 more across ten dynamic-module tables generate successfully with no trapping stubs, and strict native boot reaches several stage overlays. It offers Direct3D 12, Vulkan, and software renderers, with 1x to 8x internal resolution and optional xBRZ texture upscaling, and it can import saves from Metal Gear Acid. The author presents it as a testing and evaluation release and makes no full-game compatibility claim. There is no executable to download and no published releases; you build it with your own ISO. 8 of its 35 commits list Copilot as a co-author.

You needYour own US Metal Gear Acid 2 ISO (ULUS-10077 v1.00, 917,307,392 bytes, SHA-1 87cebe80a93c4231bdbab26ad630c6d8e2fddab5). Plus 64-bit Windows 10 or 11, Python 3.11 or later, CMake 3.25 or later with Ninja, Visual Studio 2022 Build Tools with clang-cl and a Windows SDK, and the Vulkan SDK for the default Vulkan backend; you have to build it yourself.

How it gets to PC
Static recompilation
Console
PlayStation Portable
Architecture
MIPS
Author
Tzeentchnet
Original studio
Konami
Year
2005
Stars
8
Last activity
2026-11-03 · 8 days ago
Language
Python
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mipsstatic-recompai-assisted
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