Metroid Prime Remastered (drakolordx7)
Game: Metroid Prime Remastered → (Switch, 2023)
An unofficial native Windows port of Metroid Prime Remastered, made by recompiling the Switch version 1.0.0. It is not an emulator: the game’s code is translated into C++ ahead of time, a runtime stands in for the Switch’s system services, and the NVN graphics API runs on Vulkan. The recompiler and runtime code lives in nxrecomp, included as a submodule; this repository holds the game program, the launcher, and the documentation. It comes with a launcher, a setup tool that prepares the game from your dump, mouse and keyboard controls, any resolution and aspect ratio, and high refresh rates. The project itself warns that only the start has been played by hand (the Frigate Orpheon and the beginning of Tallon IV, up to the Chozo Ruins’ Main Plaza): an automated check loads all 275 areas, but nobody has played the later ones. It has only been tested on a GeForce RTX 3080. The repository includes in docs/mpr reverse-engineering notes on the game (symbols, structures, and enumerations) as JSON. Version 0.1.5, from November 2, is a zip of about 306 MB that says it carries no game files and that we haven’t checked inside; it published 6 releases between October 24 and November 2.
You needYour own copy of Metroid Prime Remastered 1.0.0 (NSP, XCI, NSZ, or XCZ; updates and patches are not supported) and the prod.keys of your own console (and title.keys if the game was bought on another console). Plus 64-bit Windows 10 (1903 or later) or 11, a Vulkan 1.3 GPU, and about 14 GB of free disk space.
- How it gets to PC
- Static recompilation
- Console
- Nintendo Switch
- Architecture
- ARM64
- Author
- drakolordx7
- Original studio
- Retro Studios
- Year
- 2023
- Stars
- 22
- Last activity
- 2026-11-09 · 2 days ago
- Latest version
- v0.1.5 · 2026-11-02
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