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Skate 3 (dougieprishpreed)
Game: Skate 3 → (Xbox 360, 2010)
An extended version of mchughalex’s Skate 3 recompilation for Windows, Linux and macOS, with 29 commits of its own ahead. It adds New San Vanelona, Skate 2’s city, reachable from the game’s locations menu, with 25 spawn locations, distant backdrop, skybox, clouds, water, animated vegetation, neon signs, reflective glass, original cars and peds, DLC maps and a night mode. It also fixes native renderer problems that affect every map (Hall of Meat bones, motion blur, vignette, shadows, hair, tattoos, traffic lights) and adds an imgui interface (RB+Start or Esc) with options such as night mode, unlocked ragdoll, no fall damage and walking out of bounds. Vulkan with the native renderer is the default and has only been tested on Windows; the emulated renderer is broken in New San Vanelona. v0.2e (October 25) has zips for Windows, Linux and macOS. 9 of its last 100 commits list Claude as a co-author.
You needYour own copy of Skate 3 for Xbox 360 as an ISO, chosen from the launcher; DLC is optional and comes from your own copy. Windows (the most tested), Linux or macOS on Apple silicon.
- How it gets to PC
- Static recompilation
- Console
- Xbox 360
- Architecture
- PowerPC
- Author
- dougieprishpreed
- Original studio
- EA Black Box
- Year
- 2010
Type and pick from the list; if it isn’t there, type it and press Enter. For a launcher, the games it installs; for a generic tool, leave it empty.
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