SSX Tricky (GiZcesi)
Game: SSX Tricky → (Xbox, 2001)
OpenTricky: an unofficial PC port of the Xbox version by static recompilation with xboxrecomp; it continues MatiasRiveraC’s SSX Tricky PC. The Xbox’s graphics, sound, and input are reimplemented on Direct3D 11, XAudio2, and XInput. It’s an unstable release, but it plays from start to finish. It restores the original’s fog, lens flares, colors, and 5.1 sound, and adds any resolution, ultrawide, high frame rates, the original PS2 controls with all 15 grabs, remappable controls, smoother edges, soft shadows, longer draw distance, and optional HD textures, which aren’t included. A launcher with presets, including one for the Steam Deck, gathers the settings and updates itself with signed downloads. On Linux and the Steam Deck it runs through Proton.
You needAn image (.iso or .xiso) of your own US SSX Tricky Xbox disc; the PS2, GameCube, PAL, and Japanese versions won’t work. Plus 64-bit Windows 10 or 11 and a Direct3D 11 graphics card; on Linux and the Steam Deck, Proton.
- How it gets to PC
- Static recompilation
- Console
- Xbox
- Architecture
- x86
- Author
- GiZcesi
- Original studio
- EA Canada
- Year
- 2001
- Stars
- 130
- Last activity
- 2026-10-29 · 2 days ago
- Latest version
- v0.1.4 · 2026-10-29
- License
- GPL-3.0
- Language
- C
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