Tenchu: Stealth Assassins
Game: Tenchu: Stealth Assassins (PS1, 1998)
Tenchu SA Recomp: a native Linux port of the US PlayStation release (SLUS-00706), by the author of one of the Alien Resurrection recompilations and on the same engine, a fork of RecompOne kept in a separate repository. A launcher reads your disc image and recompiles the game’s code to C# on your machine; the released builds contain no game code or data, and the disc is still needed to play. The game boots, plays, and saves, but hasn’t been played through: later missions are untested and sound effects are unverified, though cutscene dialogue and music play correctly. The intro can’t be skipped for about 20 seconds, and auto-save is off by default, as in the original, until you turn it on in Options. There’s only one release, 0.1.0 (August 24), and nothing has been tested on Windows. One of its 15 commits lists Claude as co-author.
You needYour own US Tenchu: Stealth Assassins disc image (SLUS-00706), with its .cue; the launcher refuses any other, and the reference dump is the Greatest Hits edition. A BIOS is optional. Plus x86-64 Linux.
- How it gets to PC
- Static recompilation
- Console
- PlayStation
- Architecture
- MIPS
- Author
- Heromachine
- Original studio
- Acquire
- Year
- 1998
- Stars
- 32
- Last activity
- 2026-08-24 · 2 months ago
- Latest version
- v0.1.0 · 2026-08-24
- Language
- C#
Type and pick from the list; if it isn’t there, type it and press Enter. For a launcher, the games it installs; for a generic tool, leave it empty.
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