PlayStation 2Incognito Entertainment, 2001
PS2 Playable

Twisted Metal: Black

Game: Twisted Metal: Black (PS2, 2001)

PS2

TMB_Recomp: a native Windows port of the US PS2 release (SCUS-97101), by static recompilation of the MIPS R5900 code to C++ on BozoEngine, The Bozos’ recompiler and runtime, which in 0.4.0 fully replaced the PS2Recomp fork of earlier releases. The executable has no IOP, SPU2, GS, VIF, or VU interpreter: meshes and textures are converted into native packs, the VU programs become C++, the 989SND sound is played by its own mixer, and movies are decoded with FFmpeg, all on OpenGL. It plays at full speed, at 60 updates per second as on NTSC: movies, menus, single-player matches, story mode, and 2 to 4 player split screen, with saves on native memory cards. It offers twice the internal resolution by default, interpolated presentation above 60 Hz (experimental), rebindable controllers, keyboard, and mouse, windowed or fullscreen, and cheats (everything unlocked, infinite health, ammo, and energy). The story endings and every arena on the new engine are still to be checked; widescreen and the Linux build are pending. The launcher builds the game on your PC from your disc with the tools it ships, without downloads. 0.4.0 (November 6) is the latest of 31 releases. 85 of its last 100 commits list Codex as a co-author, and 2 list Claude.

You needYour own disc image of Twisted Metal: Black, US release (SCUS-97101), as an .iso or a .bin with its .cue; the SCUS_971.01 executable must have SHA-1 3ff17f4897552e355d0bb8c3abfa5125fe3ff2ef, and the European disc won’t work. Plus Windows 10 (version 1903 or later) or 11, a CPU with AVX2 and FMA, an OpenGL 3.3 GPU, and about 10 GB free for preparation.

How it gets to PC
Static recompilation
Console
PlayStation 2
Architecture
Emotion Engine
Author
TheBozos
Original studio
Incognito Entertainment
Year
2001
Stars
39
Last activity
2026-11-11 · today
Latest version
v0.6.0 · 2026-11-11
Language
C++
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emotion-engineactionmultiplayer60fps+ai-assisted
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