Unit 13
Game: Unit 13 (PS Vita, 2012)
A static recompilation of the US PS Vita release (1.00) with Project Nativ, which turns the game into a native program for Windows, macOS, and Linux (Steam Deck included): the game’s code is translated to C and Sony’s libraries are recompiled from your firmware. It has two-player online co-op between copies of Nativ, on the same network or over the internet, where they connect directly; voice chat and the leaderboards don’t work yet. The Network Pass, the game’s online pass, counts as owned. The touch screen is handled with the mouse or a controller cursor, and it adds render scaling, 21:9 and 32:9 screens, field of view, and experimental 60 fps. The 1.01 update isn’t supported yet: the game runs without it.
You needYour own US copy of Unit 13 for PS Vita (PCSA00014), version 1.00: the game folder copied from your Vita, with its license, or its PKG files, whose license Nativ fetches from your Vita over Wi-Fi once. Plus the PS Vita system software update file (PSVUPDAT.PUP), free from Sony’s website. 64-bit Windows 10 or 11, macOS 11 or later on an Apple silicon Mac, or x86-64 Linux, Steam Deck included.
- How it gets to PC
- Static recompilation
- Console
- PlayStation Vita
- Architecture
- ARMv7
- Author
- TheLostPantheon
- Original studio
- Zipper Interactive
- Year
- 2012
- Stars
- 288
- Last activity
- 2026-11-02 · 9 days ago
- License
- GPL-2.0
- Language
- C
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