Vagrant Story
Game: Vagrant Story → (PS1, 2000)
An unofficial native PC build of Vagrant Story, made with psxrecomp and the recomp-ui launcher. The repository contains no game data and no code translated from it; the Windows build carries none of the game’s code either: it reads it from your disc when you play. On first launch it compiles the battle engine, menus, and title screen from your disc in the background with a bundled gcc (it can take an hour or more and is cached); until then, and for everything else, it runs the code through psxrecomp’s interpreter and TinyCC. The extras are packages toggled from the launcher’s Mods page, all on by default: widescreen (16:9 by default), a button prompt bar, a right-stick camera, skippable logos, exit options, and PGXP; a 60 FPS mode is marked experimental and off. Version 0.1.11 (October 25) is the latest release. All 14 of its commits list Claude as a co-author.
You needYour own copy of Vagrant Story (USA, SLUS-01040) as a .cue + .bin image, and 64-bit Windows (the published build is VagrantStoryRecompiled-win-x64.zip).
- How it gets to PC
- Static recompilation
- Console
- PlayStation
- Architecture
- MIPS
- Author
- riotashley81-jpg
- Original studio
- Square
- Year
- 2000
- Stars
- 16
- Last activity
- 2026-10-25 · 6 days ago
- Latest version
- v0.1.11 · 2026-10-25
- Language
- C
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