Arcade boardSega, 1992
Arcade Playable

⑂ Fork of mr-finster/vf1-recomp ↗

Virtua Racing / Star Wars Arcade (Model 1 Recomps)

Games: Virtua Racing (Arcade, 1992) · Star Wars Arcade (Arcade, 1993)

ARC

A fork of Mr. Finster’s Virtua Fighter recomp that reorganizes it to bring more of Sega’s Model 1 arcade board games to the desktop as native programs; it currently includes Virtua Racing and Star Wars Arcade (1993). A shared runtime models the board around the NEC V60 CPU, with the MB86233 geometry coprocessor, the rasterizer, the System 24 tile layers, and the sound and I/O boards; the V60 interpreter and much of the machine are based on MAME. The recompiler translates the V60 program at startup, with a function map that holds addresses only, and reads it from your ROM set: no ROM bytes are shipped. It offers sharper graphics, widescreen and ultrawide views without stretching the HUD, 60 or 120 fps by interpolation (at 30 it looks as the arcade drew it), keyboard and gamepad, and saved settings and high scores; it is single-player only. Version 0.2.1, from October 31, publishes packages of both games for macOS, Windows, and Linux.

You needFor Virtua Racing, your own vr.zip and model1io.zip (MAME ROM sets), together and unzipped; for Star Wars Arcade, your own swa.zip (US) and model1io.zip. Windows, macOS, or Linux (Steam Deck included); a faster graphics card helps with the higher settings.

How it gets to PC
Static recompilation
Console
Arcade board
Architecture
—
Author
svera
Original studio
Sega
Year
1992
Stars
5
Last activity
2026-11-11 · today
Latest version
v0.3.5 · 2026-11-07
Language
C++
View repository ↗
60fps+widescreenracing
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