Nintendo 64Boss Game Studios, 1999
N64 Experimental

World Driver Championship

Game: World Driver Championship (N64, 1999)

N64

An experimental native port of World Driver Championship for Windows, made with N64Recomp, N64ModernRuntime, and RT64. The CPU code and the game’s custom BOSS graphics microcode are statically recompiled, and RT64 renders the resulting RDP commands. Per the README, it has been tested on Windows x64 with Direct3D 12 through the intro, the menus, and practice driving in Hawaii (acceleration, steering, automatic gears, and pause); it is an early build, with rendering glitches and SDL audio still experimental. It supports remappable gamepad and keyboard controls, Controller Pak saves, rumble, resolution scaling from 1 to 8×, MSAA, fullscreen, and session cheats, and can widen the camera in races. Linux and Android are not validated. Version 0.2.0 is from October 29. The repository includes no ROM, generated code, or binaries.

You needYour own copy of World Driver Championship for Nintendo 64, US. Plus 64-bit Windows and a graphics card with Direct3D 12.

How it gets to PC
Static recompilation
Console
Nintendo 64
Architecture
MIPS
Author
alondero
Original studio
Boss Game Studios
Year
1999
Stars
10
Last activity
2026-11-10 · 1 day ago
Latest version
v0.2.0 · 2026-10-29
License
GPL-3.0
Language
C++
View repository ↗
mipsracingwidescreen
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