Games

Gravity Rush Remastered

PS4 · 2015 · 2 projects

2 ports

Native layer Playable

Gravity Rush Remastered (LucaPazienza)

LucaPazienza/gravityrush_pc

A native Windows port of Gravity Rush Remastered for PS4 (CUSA01113). It isn’t an emulator: the game’s original x86-64 executable runs directly on the processor, a runtime written for this port replaces the PS4 system libraries, and the graphics go to Vulkan through the shadPS4 video core. With 0.1.8 (October 23, 2026) the whole story has been played from start to finish, with sound and saves. It renders at up to 4K, with high-quality shadows, anisotropic filtering, and FXAA, TAA, FSR 3.1, or DLSS for anti-aliasing or upscaling. It supports controllers through SDL3, keyboard and mouse, the touchpad, and the DualSense gyro, which steers the gravity camera as on the PS4. The launcher comes in English, Italian, French, German, and Spanish, and finds and installs new versions by itself. It builds on the God of War III port and grew out of a fork of the PS4 MediEvil port. It has only been tested on Nvidia graphics cards, and trophies aren’t saved yet. The first preview came out on October 17, and the first official release, 0.1.2, on the 18th.

You needYour own copy of Gravity Rush Remastered for PS4, as an unpacked game folder (eboot.bin, sce_module, and sce_sys) that you prepare with your own tools; no game files are included. It was tested with the European release CUSA01113, version 01.00, and the resolution and shadow patches only apply to that one. Plus 64-bit Windows 10 (1903 or newer) or 11 and a graphics card with Vulkan 1.3.

★ 302 · 2026-10-28 View →
Native layer Experimental

Gravity Rush Remastered (rodrigojacarei)

rodrigojacarei/grr_pc

A native port for x86-64 Linux and 64-bit Windows 10 and 11 of Gravity Rush Remastered (PS4, CUSA01130). It runs natively with Vulkan 1.3 and SDL3, with frame rates of 60, 120, 144, and 240 or unlimited, 4K or custom-resolution rendering, AMD FSR spatial upscaling with sharpness control, DualShock 4, DualSense, Xbox, and Switch controllers with an interactive guide and remapping, and keyboard and mouse. Releases are a self-contained AppImage and tar.gz for Linux and a zip for Windows. It includes no PS4 assets or binaries: the executable, modules, data archives (about 9.5 GB), and file index are dumped from your copy. The most recent release, from October 30, carries no version number but the date and the commit hash. The README does not state which parts of the game work.

You needYour own dump of Gravity Rush Remastered for PS4 (CUSA01130): eboot.bin, sce_module/libc.prx and libSceFios2.prx, the arc/ folder (about 9.5 GB), sce_sys/, and sce_discmap.plt; optionally libSceNgs2.sprx from the console for audio. x86-64 Linux with glibc 2.39 or later or 64-bit Windows 10 or 11, and a Vulkan 1.3 GPU with at least 4 GB of VRAM.

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Installs with

Questions

Can you play Gravity Rush Remastered natively on PC?

Yes, though unfinished. The catalog has 2 ports, and one of them is already playable.

What do I need to play it?

Your own copy of Gravity Rush Remastered (PS4). Recompendium only links projects that don’t distribute the game, and each entry says which version or region you need.

Which one is the most popular?

Gravity Rush Remastered (LucaPazienza), with 302 stars on GitHub.