BBLIT Remaster
Game: Bugs Bunny: Lost in Time (Windows, 1999)
A mod that draws Bugs Bunny: Lost in Time (PC, 1999) with a modern renderer and leaves the logic, levels, physics, and save files untouched. It is a single ddraw.dll plus a remaster.ini, copied into the BIN folder next to bugs.exe; it modifies no game files, and deleting ddraw.dll brings the stock game back. It keeps the game logic at 30 ticks per second and draws in-between frames by interpolating the movement of characters, camera, and animations, so 60, 90, 120, and 144 Hz all play at the correct speed. It adds widescreen, twice the draw distance, ground haze, and modern gamepad controls. Version 1.0-beta2 (October 19) was tested on Linux with Steam and Proton (Legion Go 2 and Bazzite): the levels of the first era were tested thoroughly and the rest were spot-checked; Windows should work but hasn’t been tested on real hardware. 28 of its 31 commits list Claude as a co-author.
You needYour own installed copy of Bugs Bunny: Lost in Time for PC (from the European or North American disc). The mod only works in the game’s OpenGL mode: run BIN\bugs.exe directly with /opengl /win /b0 /x800 /y600. On Linux it was tested with Proton Experimental.
- Type
- Mod
- Game
- Bugs Bunny: Lost in Time (PC, 1999)
- Platform
- Microsoft Windows
- Author
- InLineR495
- Stars
- 27
- Last activity
- 2026-10-19 · 23 days ago
- License
- MIT
- Language
- C
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