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Fan remake Playable

Atomic Bomberman (PascalCorpsman)

Game: Atomic Bomberman → (Windows, 1997)

An open-source recreation of Atomic Bomberman (Interplay, 1997) in Free Pascal, focused only on multiplayer, with a modern TCP/IP network stack in place of the original IPX, its own AI, and gamepad support through SDL2. It has no single-player mode and not every screen of the original menu works; the carry-bomb feature isn’t implemented yet. The repository holds no graphics or sound: its own extractor pulls them from the files of your disc and a launcher downloads and updates the rest of the program. To get all the animations, the README recommends a community expansion pack (ani.zip) hosted outside GitHub. The latest version, 0.13003 (October 2), publishes executables for Windows and Linux. 29 of its last 100 commits list Claude as a co-author.

You needThe CD content of your own copy of Atomic Bomberman, stored on your hard drive, from which the launcher’s extractor pulls the graphics, sound, and music. Optionally the community ani.zip pack, unzipped into the DATA/ANI subfolder. Windows or Linux.

How it gets to PC
Fan reimplementation
Console
Microsoft Windows
Original studio
Interplay
Year
1997
Author
PascalCorpsman
View repository ↗
multiplayernetplayactionai-assisted

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