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Dead or Alive Xtreme 3 Fortune

Game: Dead or Alive Xtreme 3 → (PS4, 2016)

An experimental Windows x64 Vulkan port of the PS4 version (CUSA04555, version 01.19). The game’s original x86-64 code runs through an inherited native runtime, and shadPS4’s graphics core translates GPU commands and shaders to Vulkan. The repository contains source, portable launch and build tools, documentation, and test screenshots; the host must be built before use, and the game data, firmware, saves, shader caches, and proprietary DLSS files are supplied separately. According to the README, the title and island, the pool-to-hotel transition, casino rounds, Beach Flags, Butt Battle, Tug-of-War, and a full rock climb are tested; volleyball and Pool Hopping have partial coverage, and all 73 installed DLC labels opened, without every outfit, map, and shader permutation being verified. It offers optional neural rendering on NVIDIA hardware, with no frame generation. The October 26 release is a native Steam Deck candidate.

You needYour own copy of Dead or Alive Xtreme 3 Fortune for PS4 (CUSA04555), with extracted plaintext data, the 01.19 update overlaid, and optionally the CUSA04555 DLC packs; plus the system modules libSceFiber.sprx, ulobjmgr.sprx, and libSceUlt.sprx. To build: Windows x64, Python 3.11 or later, MSYS2 CLANG64, and a Vulkan driver. The optional neural rendering needs compatible NVIDIA hardware.

How it gets to PC
Native layer
Console
PlayStation 4
Original studio
Team Ninja
Year
2016
Author
negroISO
View repository ↗
x86vulkan

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