Nintendo Switch 2Nintendo EPD, 2025
Native layer Playable Unlinked

Mario Kart World (kartnative)

Game: Mario Kart World → (Switch 2, 2025)

NS2

kartnative: a Switch 2 fork of nxnative that runs Mario Kart World 1.0.0 natively on an Apple silicon Mac. As with nxnative, it isn’t an emulator: the game’s code runs on the Mac’s CPU, and NVN2, the Switch 2’s graphics API, is implemented on Metal, with its own frontend for the console’s SM86 shaders; all 11,567 of the game’s shaders translate, with task and mesh shaders becoming Metal mesh shaders. According to the README it boots, shows the menus and movies, and plays whole Grand Prix cups at 150cc, Time Trials, and Free Roam with a controller, at a steady 60 fps, also in fullscreen on 120 Hz ProMotion screens. Some scenery objects vanish and reappear while driving, and there’s no online play. For now it’s Mac only, with no iPhone build, and it was tested on an M5 Pro with macOS 27. To learn what the Switch 2’s services, NVN2, and SM86 do, it drew partly on the public commits and notes of the Eglantine and PokeDinner emulators. The repository was created on November 1.

You needYour own copy of Mario Kart World 1.0.0 for Nintendo Switch 2 (0400C3F00006E000), dumped and decrypted as exefs and romfs folders. An Apple silicon Mac with nxnative’s tools (Xcode with Metal, .NET, and Python); the first build translates about 11,600 shaders, roughly 30 minutes.

How it gets to PC
Native layer
Console
Nintendo Switch 2
Original studio
Nintendo EPD
Year
2025
Author
pahorema
Stars
61
Last activity
2026-11-02 · 9 days ago
License
MIT
Language
Python

UnlinkedTo be safe, we don’t link to it until we’ve checked that its repository has no code or data from the game or the console. It’s on GitHub as pahorema/kartnative.

arm64racing
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