Mario Kart World (switch2mac)
Game: Mario Kart World → (Switch 2, 2025)
switch2mac: a fork of nxnative that builds native versions of Switch 2 games on your Mac from your copy, as regular macOS apps. It isn’t an emulator: the game’s ARM64 code runs directly on the Mac, with its system calls rewritten into a native runtime and its shaders translated to Metal ahead of time. Its game is Mario Kart World 1.0.0, which according to the README plays start to finish: menus, Grand Prix, Free Roam, traffic, and movies, at about 58 fps in races on an M1 Max, at 2560x1440. It also builds Donkey Kong Bananza with nxnative’s builder and Pokémon Pokopia with Pokopia Native’s, not yet tested inside switch2mac. It has a performance overlay and a settings panel, supports controllers and keyboard, and needs no keys and decrypts nothing. It was created on November 3, and all 6 of its commits list Claude as a co-author.
You needYour own dump of Mario Kart World 1.0.0 for Nintendo Switch 2; for the other games, the version each game’s page gives. An Apple silicon Mac with macOS 26 or later, Xcode with its Metal tools, the .NET 10 SDK, and Python 3.12.
- How it gets to PC
- Native layer
- Console
- Nintendo Switch 2
- Original studio
- Nintendo EPD
- Year
- 2025
- Author
- azmasm
- Stars
- 157
- Last activity
- 2026-11-11 · today
- Latest version
- v0.4.5 · 2026-11-11
- Language
- Swift
UnlinkedTo be safe, we don’t link to it until we’ve checked that its repository has no code or data from the game or the console. It’s on GitHub as azmasm/switch2mac.
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