Sheep, Dog 'n' Wolf (Rewooled)
Game: Sheep, Dog 'n' Wolf (Windows, 2001)
Rewooled: an open-source, multiplatform implementation of the PC version of Sheep, Dog ’n’ Wolf, made from a decompilation. It replaces the Windows-only APIs with SDL3, offers Vulkan, DX12, and Metal renderers, modern controller support, and rescaled textures (PNGs of any size). There are builds for Windows (x64), macOS (arm64), and Linux (x86-64), with a launcher where you pick your original game folder. PSX files are also supported, but they aren’t fully tested and have quirks. Version 1.1.3 (October 19) added language packs, which you export from your copy of the game or drop into the Languages folder, with menus to switch the text language and the voice language. The README says the decompilation was done with Claude and Codex coordinating through an MCP mailbox server, reading the machine code, naming, and writing the source, and that in-game testing and technical knowledge came from the Sheep Raider community. 4 of its last 100 commits list Claude as a co-author. The README lists the license as “TBD”.
You needThe files from your own copy of the original game (the project includes no assets; its data is read at run time). Plus Windows (x64), macOS (Apple Silicon), or Linux (x86-64); on macOS you need to remove the quarantine flag from Rewooled.app because the builds aren’t signed.
- How it gets to PC
- Port of a decompilation
- Console
- Microsoft Windows
- Author
- SDW-Community
- Stars
- 36
- Last activity
- 2026-10-21 · 21 days ago
- Latest version
- v1.1.3 · 2026-10-19
- License
- MIT
- Language
- C++
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