SimCity 2000 (OpenSC2K)
Game: SimCity 2000 (Windows, 1993)
OpenSC2K: an open-source reimplementation of SimCity 2000 built with Rust and Godot; the simulation, file formats, rendering, audio, and scripting are native Rust libraries. Its behavior was worked out by observing and testing the game, analyzing its data, from public research, and by reverse engineering the original executable, and it applies many of sc2kfix’s fixes. It opens and saves the original’s .sc2 cities and adds cities from 16 to 4096 tiles per side (the original only has 128), data maps at the map’s full resolution, many more MicroSims and moving objects, a configurable terrain generator, new isometric data and trip views, more zoom levels, external graphics (HD included), sound, and music packs, MIDI music through FluidSynth, rebindable controls, autosaves every minute, a translatable interface (Korean is the first translation), and JavaScript mods, each in its own sandbox, with a Chrome DevTools console. It includes the SCURK building editor. Cities larger than 128 tiles use the .sc2x format, which the original game can’t open. There are Windows and Linux builds, x64 and arm64, and a macOS build. The first public release, 0.1.0, came out on September 25, and the latest, 0.3.0, on October 9, with JavaScript mods, HD graphics, and disasters reworked to behave as in the original. The project states that it’s developed with substantial help from AI tools, large language models among them.
You needThe files from your own copy of SimCity 2000; the Special Edition for Windows 95 (1996) gives the most complete import, and some interface graphics and the SCURK artwork only come from a complete Windows installation. It also imports the Windows 3.x, DOS, and Macintosh versions, the Network Edition, and the demos, from an installed folder (GOG’s included), a macOS app, or a mounted CD. Plus x64 or arm64 Windows, x64 or arm64 Linux with glibc 2.34 or later, or macOS 11 or later on Intel and 13 or later on Apple silicon.
- How it gets to PC
- Fan reimplementation
- Console
- Microsoft Windows
- Original studio
- Maxis
- Year
- 1996
- Author
- Nicholas Ochoa
- Stars
- 5.4k
- Last activity
- 2026-11-05 · 6 days ago
- Latest version
- v0.3.0 · 2026-10-09
- License
- MIT
- Language
- Rust
Type and pick from the list; if it isn’t there, type it and press Enter. For a launcher, the games it installs; for a generic tool, leave it empty.
README badge
If this is your project, you can add it to its README: it shows its status on Recompendium and updates itself when the status changes.
[](https://recompendium.com/en/port/simcity-2000-opensc2k/) 