Nintendo SwitchNintendo EPD, 2023
Native layer Experimental

The Legend of Zelda: Tears of the Kingdom (T5eng)

Game: The Legend of Zelda: Tears of the Kingdom → (Switch, 2023)

NSW

A native port of the Switch 1.4.3 version of Tears of the Kingdom to iPhone, built on MacNativeGames, a layer that replays the game’s NVN command streams on Metal while its own code runs on the Apple chip. The repository holds the iOS app shell, the runtime patches needed on iOS, and the tools to prepare the shader cache (translated on a Mac, since iOS can’t do it), with documents on how it works and performance measurements; it ships no game data. The README calls it playable on an iPhone Air running iOS 27.0.1: boot, title screen, save loading, rendering, audio, and touch controls, at 60 fps in light scenes and 30 in heavy ones, which is the original Switch’s target. The same patch also repairs the macOS build, which is built following the MACOS.md document, but the README doesn’t say it plays on the Mac. None of its 12 commits list Claude as a co-author. It has no published releases.

You needYour own copy of Tears of the Kingdom for Switch with the 1.4.3 update applied to the base game, with the dumped RomFS and the shared fonts. A Mac on macOS 26 or 27 with Xcode 26 or later and xcodegen, a MacNativeGames checkout with the project’s patch that has already produced the Mac version’s data, and opus and libvpx compiled for iOS. To play on iPhone, an iPhone on a recent iOS.

How it gets to PC
Native layer
Console
Nintendo Switch
Original studio
Nintendo EPD
Year
2023
Author
T5eng
Stars
21
Last activity
2026-10-19 · 23 days ago
Language
Objective-C
View repository ↗
arm64actioniOS build
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