Microsoft WindowsRunic Games, 2009
Game-specific engine Playable

Torchlight

Game: Torchlight (Windows, 2009)

WIN

Torchlight Rekindled: an engine that runs Torchlight on a homebrew Nintendo Switch, Android, iOS, and desktop (Windows and Linux). Its game logic follows Runic’s own Xbox 360 port (Xbox Live Arcade, 2011), which had gamepad support and a controller-designed interface; it draws with OGRE 14 and ParticleUniverse. It reads your copy’s files at run time: it accepts the Xbox 360 pak.zip as the reference or the Pak.zip from a PC release (Steam, GOG, Epic, or retail), with a basic fallback interface for the latter, plus the music folder, without which the game runs silently. 1.0.2 (October 23) added an optional free camera, a frame limiter, and faster big fights with many monsters. Its author notes the desktop builds have only been tested on a laptop with a gamepad, not on handheld PCs like the Steam Deck.

You needYour own copy of the full game: any purchased PC release (Steam, GOG, Epic, or retail) or the Xbox 360 release, from which you take pak.zip (or Pak.zip) and the music folder. Plus 64-bit Windows or 64-bit Linux.

How it gets to PC
Game-specific engine
Console
Microsoft Windows
Original studio
Runic Games
Year
2009
Author
GreenSwampDweller
Stars
79
Last activity
2026-11-02 · 9 days ago
Latest version
1.1.0 · 2026-10-29
License
GPL-3.0
Language
C++
View repository ↗
reverse-engineering
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