XboxEA Redwood Shores, 2001
Xbox Playable

007: Agent Under Fire

Game: 007: Agent Under Fire (Xbox, 2001)

XBX

An unofficial native PC port of the original Xbox version, by the same author as the 007: Nightfire one. The game’s own x86 code is statically recompiled with Xbox XBE Recomp; it isn’t an emulator. It supports the European release (PAL, title 4541000D), which is five programs (the launcher and movies, the game in each of its three languages, and the driving missions), and the US release, which is three; on Windows each program’s code lives in a DLL. On-foot, driving, and mounted-gun missions are playable, in English, French, and German, though not every later mission has been played through and multiplayer is untested. It adds widescreen with the menus and HUD in a centered 4:3, 60 to 240 fps or unlimited on foot with the speed tied to real time (the console ran at 30), 60 game steps a second when driving instead of PAL’s 50, field of view from 50 to 150%, skipping the intro movies, the mouse for looking, aiming, and menus, remappable keys, PC settings inside the game’s own menus, achievements, full-resolution screenshots, MSAA, FXAA or SMAA, texture filtering, render scale, sharpening, scene textures at double size, and aim assist, off by default. A launcher downloads the package for your disc (the runtime and a compiler, with no game code, about 80 MB) and compiles the game on your PC from your copy; on a clean Windows Sandbox it took 111 seconds with the PAL disc. v1.0.1 (November 3) is the latest of 2 releases. All of its last 100 commits list Claude as a co-author.

You needYour own copy of 007: Agent Under Fire for Xbox, European (PAL, title 4541000D) or US release, as an .iso image or a folder with the disc’s files; the xbe SHA-1 hashes are given in the README. 64-bit Windows 10 or 11, a Direct3D 12 or 11 GPU, and a connection to download the package.

How it gets to PC
Static recompilation
Console
Xbox
Architecture
x86
Author
hk21x
Original studio
EA Redwood Shores
Year
2001
Stars
67
Last activity
2026-11-11 · today
Latest version
v1.0.2 · 2026-11-10
License
MIT
Language
C++
View repository ↗
x86first-person shooterwidescreen60fps+ai-assisted
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