Xbox 360Namco / Project Aces, 2007
Xbox 360 Experimental Stalled · 7 months

Ace Combat 6: Fires of Liberation (rapidsamphire)

Game: Ace Combat 6: Fires of Liberation → (Xbox 360, 2007)

360

A static recompilation of the Xbox 360 release with the ReXGlue SDK, for Windows and Linux, using a copy of the SDK with its own fixes for this game. It’s a separate project from sal063’s, and an earlier one. The README warns that it’s a work in progress: it gets in-game, but bugs and crashes are likely. It adds hooks on the Direct3D calls, a frame counter, and an option to unlock 60 fps. There’s no release: the game’s code is generated and built on your PC from your copy. The last commit is from March 28. 1 of its 22 commits lists Copilot as a co-author.

You needYour own Ace Combat 6 Xbox 360 ISO image, extracted: the game data and default.xex go in the assets folder. To build it, CMake 3.25 or newer, Ninja, and Clang, on Windows or Linux.

How it gets to PC
Static recompilation
Console
Xbox 360
Architecture
PowerPC
Author
rapidsamphire
Original studio
Namco / Project Aces
Year
2007
Stars
15
Last activity
2026-03-28 · 7 months ago
License
BSD-3-Clause
Language
C++
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powerpcflightai-assisted
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